As to continue instead of posting another thread, and I am not sure if this has been talked about in the forums, did not sift through.
Animations are in what format, and where do I save them to.
As well, what are the character models consistant of, and can I convert a prefab to the model culling in game guru. found some assets that I would love to put into my game of charaters and animations
In addition, what should I do to make scenery from a prefab into a model ready for Game Guru...Once again sorry if it has been discussed, was just needing to find out how so that I may begin my conversions.
Last but not least, particals, is there a way to switch them over as well...from a prefab format. And would I have to bring the script with it. The scripts and coding is all in .cs, not sure if that matters
So that I get it straight, is prefab .fbx. If so that should save a good bit of a lesson, as well as be well informative. Still need the other questions though as to what to convert to and where.
This is a very lengthy Inqusition, just call it the eradication of ignorance...see what I did there...lol
Thank you ahead of time.
So when you said jump, did you mean now