Update,
To speed things up on your system, i noticed that change the shader to character_basic you get more framerate.
So i gonna update the store, but in the meantime here is my fpe file.
;header
desc = dog
;visualinfo
textured = zombiedog_D.dds
effect = effectbank\reloaded\character_basic.fx
castshadow = 0
;orientation
model = dog.X
offx = 0
offy = -20
offz = 0
rotx = 0
roty = 0
rotz = 0
defaultstatic = 0
materialindex = 0
collisionmode = 1
fixnewy = 0
isimmobile = 0
;statistics
strength = 100
explodable = 0
debrisshape = 0
;identity details
ischaracter = 1
;ai
aiinit = appear.lua
aimain = dagored\dog.lua
aidestroy = disappear.lua
;Sound
soundset = audiobank\dagored\dog_walk.wav
soundset1 = audiobank\dagored\dog_attack.wav
;anim
animmax = 4
anim0 = 23,44
anim1 = 480,605
anim2 = 635,700
anim3 = 0,23
playanimineditor = 1
Harry