it's very easy
just add
Quote: "plr_money = plr_money + 1"
(or change 1 to however much to be gained per kill)
inside the exit(e) part of the script used by the zombies like so
function ai_zombiewalk_exit(e)
PlayCharacterSound(e,"onDeath")
CollisionOff(e)
plr_money = plr_money + 1
end
i assume the prompts and global value is already set in the scripts you already have so that should be all you need
life\'s one big game
windows vista ultimate
i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11