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Multiplayer Work In Progress
/ Killing Grounds
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synchromesh
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10
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Joined:
24th Jan 2014
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Posted:
25th Mar 2015 07:41
Edited at:
25th Mar 2015 07:45
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Map Name
: Killing Grounds
Developer Synchromesh
Description
: 8 Player Deathmatch, Teamplay
A Hardcore secret training facility in an unknown location for Special unit and Mercenary training ( Codename - Killing Grounds )
Currently still W.I.P with some Models created as I am Developing the map. The map itself is around 90% complete with the intention of various versions including Deathmatch , Team Play and an adapted CTF version when this feature is available in GameGuru.
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Emrys
10
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UK
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Posted:
26th Mar 2015 10:37
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Looks great, it's a shame you couldn't enter the comp. with this map.
PC
- Windows 7 64bit, Intel i5, 12Gb Ram, 1TB WD Black, Evga Gefore 760gtx 2GB
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- Windows 8.1 64 Bit, Core i7-3632QM processor, 8GB of RAM, 1Tb Hdd, Nvidia Geforce GT 740m
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AuShadow
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Australia
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Posted:
27th Mar 2015 01:13
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Looks good, only thing I find d myself have g to ask is the bridge the only connecting piece as I think you should have a minimum of 2 ways between the compounds to make team play more strategic so instead of everyone run at the bridge, it would be main part of team on bridge as a distraction and also an attempt at brute force to get through while 1 or 2 members sneak around the longer less obvious route, especially for CTF
PC Specs: Windows 7 home 64-bit, Amd 7900 3gb DDR5 graphics, 8gb DDR3 Ram, Intel i7 3.4ghz
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Seditious
10
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Posted:
27th Mar 2015 07:28
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While I think the choke point is a good idea, having a sort of 'secret' way to cross would be cool. Maybe some underground area laden with traps?
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rolfy
17
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23rd Jun 2006
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Posted:
29th Mar 2015 08:35
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Pretty cool looking, are the towers going to be accessible for sniping?
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nuncio
GameGuru TGC Backer
9
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28th Jan 2015
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Schleswig Holstein, Germany
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Posted:
31st Mar 2015 07:44
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very nice! looks really neat, reminds me of "lethal weapon" where there is that building shell. i think it's in the second movie...
http://www.nuncio-rap.de
intel core i5-3570K CPU @ 3.40GHz; 8GB RAM // NVIDIA GeForce GTX560Ti
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smallg
Community Leader
18
Years of Service
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Joined:
8th Dec 2005
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Posted:
3rd Apr 2015 21:53
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Quote:
"Looks good, only thing I find d myself have g to ask is the bridge the only connecting piece as I think you should have a minimum of 2 ways between the compounds to make team play more strategic so instead of everyone run at the bridge, it would be main part of team on bridge as a distraction and also an attempt at brute force to get through while 1 or 2 members sneak around the longer less obvious route, especially for CTF"
1 jetpack per team only?
life\'s one big game
windows vista ultimate
i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
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