I created a maze I can not go.
The FPS have plummeted, and the player's speed is less than a turtle.
The plan is to populate the maze of zombies, all paths converge in the center, here is a cemetery.
Zombies can not enter into sacred ground, so this is a good haven for rest a d heal wounds, replenish ammunition, etc.
Obviously there is a way out, the player will have to find.
If you get out of the labyrinth awaits a town full of more bad bugs.
I'll have to think of another way to do the maze, less elaborate, low poly perhaps, but this diminishes the quality. The bows have 4000 and 1200 polygons trees, so when you just put trees on the map, you have a considerable amount of polygons.
I know you already are working on, meantime I'll think something alternative.
3com
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz
OS: Windows 8.1 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics