Can someone show me how to exactly design my own models in a 3D software (e.g. Maxon Cinema 4D) and actually export the mesh/maps so that it can in turn be imported to GameGuru?
I tried doing that via through Cinema 4D R14 with a simple cube and an image map on it...exported as .X (Direct X) but when I try to import into GameGuru the cube WILL import but the map won't...when I drop the cube onto my design scene I get a black box. If I try to import the map via the red/black checker option...it STILL won't attach...even if it's a PNG 512x512.
I unfortunately am stuck with Windows 8.1 so software like 3D Max, Maya, Maya LT won't work...Blender does work but seems a bit complex. I know that Cinema 4D does not export to .DDS.
If someone could actually do a video of this process it would certainly help a bunch of us.
- Thanks
AMD A8 Radeon R5