We still having problems with foots speed sound of player.
The "Footfall Pace" setting have no one influence ! For example if I increase the player speed from the default "speed = 100" to 150, 200 or greater,
the player foots sound was keeps that "speed = 100" ( I've refer strictly at sound speed, what player hearing).
This inconvenient appearing after first steam GG version,
before the steam version, was fully functionally that player foots speed sounds :
just for testing, I've set the speed at "speed = 300" from player start option, and the sounds of player foots, was perfectly synchronized with the "speed = 300" from player start option
Please don't forget about this problem.
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