Feature Creep / Weapon Modification

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Noktavian
9
Years of Service
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Joined: 4th Mar 2015
Location:
Posted: 5th Mar 2015 20:18 Edited at: 6th Mar 2015 01:47
Including, yet not limited to, Barrels/Sights/Cartriges/Paint/Stock. Excellent for fleshing out that weapon you just don't want to get rid of.

In addition, perhaps Armor that means something. Flak Jackets/Bullet-Proof Vests/MP Helmet/Padded Gloves (For FPS's).

In RPG's it's a staple. And in FPS's it should be also.

Thank you.
PM
Old Larry
GameGuru TGC Backer
11
Years of Service
User Offline
Joined: 26th Apr 2012
Location: Bucharest, Romania
Posted: 8th Mar 2015 14:28
At the GG v1016 I don't see in the weapons Hud : knife and assault rifle.
The icons huds exist but can't add it on the gunspec.txt file.
We have now: "GUN HUD (0-colt,1-magnum,2-uzi,3-shotgun,4-rifle,5-rpg,6-grenade,7-bow,8-mace,9-stone,10-sword)"
Better to make gun hud icons by weapon class: like one icon for all pistols, one for all melee weapons, one for all rifles, etc.
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