This is easy to do actually. Put a trigger zone over the player spawn area. Create a script called hidehud.lua and just put this in it:
(please ignore the [br] in the scripts, the forums add it for some reason)
function hidehud_init()
end
function hidehud_main()
HideHuds()
end
When you load in, there will be no HUD. However, you will not have access to your TAB menu either. To fix it, create a script called showhud.lua and put this in it:
function showhud_init()
end
function showhud_main()
ShowHuds()
end
replace hidehud.lua in the trigger zone and load in, it will bring the HUD back