I like the auto updates thru Steam .
Now the problem : I built a small outpost with a couple of custom structures I made and also used several of 'Valuable Assets' buildings , added some grass around (very little ) put down some sand and mud ground and then ran the test . The first time it ran good ,high frame rate 150-300+
. Then I moved one building a little and the ran again and adjusted the grass so it was a little higher and also changed to a cloudy sky .Ran around to see how things looked and it looked good but , all of a sudden I got kicked back to the editor . It reloaded the level and I tried it again . It ran except the sky changed back to clear . Everybody likes clear days but I picked cloudy . So , maybe there is something wrong with the sky change setup in the editor ?
Going from moving clouds (FX effect ? ) to ones that don't move messes something up ? As usual I don't save these tests ..
This is just something I ran into . It's probably been happening before the last couple of builds and maybe before Steam launch .
Oh , on the first run thru of my level there was a second or 2 that the level froze and then continued perfectly . Just annoying in the editor. I hope it never shows up in a 'game' .
On one of my other posts on the forum I put down that I had 4mb. video memory when I only have 2mb.
Bring back segments ,bring back segments and ability to punch holes thru them .
Lance