Hi there! I am making a level using custom weapons i bought so i don't want the player to be able to pick up dropped weapons from dead enemies.
So naturally i set the enemy to have drop weapon off.
Now i place a new one and it has it ON.
Does this mean i have to go to the properties and turn off that function for EVERY enemy in my level?
Is there a way to save these settings to the entity so it is turned off when i place one?
FX 6300- R9 280X 3GB - 8 gig corsair vengeance