@Corno, I can make a hud for that, can you make me one? If it's ok with you, cause I can't seem to find a save command from the list that SC posted. I also saw you from one of the threads I am commenting, haha, thanks... Or, I will try it first, do you have a complete list of the .lua commands? So I can try it myself first before I ask for your help? Cause I feel like I need to do this than just asking a lot of people around, in that way I will learn to code in .lua myself, and aside from learning, I can customize the script more to my liking.
@smallg, so, I can only load a level where the player is at, but not at the exact place where he left? But what if my map is too huge and needs some save point? Can we make a script for a trigger zone, so that whenever a player reached that zone, the game progress will automatically be saved, and then when he return in game, he will re-spawn on the trigger zone where the game automatically saved?
Thanks in advance, I really appreciate all the help. But, if you can share me a full list of .lua commands available for GG, then it will be much better and be greatly appreciated.
Btw, since I can now a bit understand what the two of you are trying to tell me, here will be what I want for the script to be.
For example, a trigger zone that will be named load zone 1, load zone 2 etc.. and all of those zones will have its auto save script so that, when a player re-enters the game, they will load to the last save zone they encounter, but of course it will be an automatic save, since creating a menu will be hard. Maybe, a little hud saying "automatically saved" will appear. Something like that.
I will try to make one myself first, just give me a full list of .lua commands for GG, if I really can't make it then I will message you guys..