Product Chat / Types of games that can be made

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Bradaus
GameGuru TGC Backer
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Joined: 8th Aug 2014
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Posted: 25th Feb 2015 08:15
Hey all.

I was looking at building a game were the player can build in the game. Is this possible?

For example:

A settlement type game, player starts with a basic map, town and structures however would have the ability to build their own towns. Something like Medieval Engineers.

Is this possible in GG?
Win7 Ultimate 64bit, i7 , 32GB RAM Gskill, SSD, GTX 680, Logitech G19
GoDevils
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Joined: 24th Sep 2014
Location: Arizona USA
Posted: 26th Feb 2015 16:18
In general the answer is Yes, this could be done using lua scripts.

To my way of thinking, you would need to set-up the final layout (map and entities) first. Then you can use the Hide (possibly the spawn) command to begin the game with only those buildings you want to be visible. As the game progresses you can Unhide the entities, and you could even build some animations which would give the player a sense of construction if that's what your after.

A lot of work not only to put it together, but to build the logic into the LUA scripts to activate the commands.

There are others who may have even better ideas
Good Luck
"There is no spoon"
tigerstudios
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Joined: 27th Feb 2015
Location: Canada
Posted: 27th Feb 2015 13:38
I haven't used the product yet, but to add to GoDevils answer, I'd even create different "stages" of construction for each building / object and have each stage require certain resouces to complete (for example)

to give the effect of building, you could use some kind of particle effect to obscure the structure, like a dust cloud for example.


If I can get GameGuru I plan on making a series of tutorial videos and I will look into this if anyone is interested
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