Product Chat / Is there a way to have AI vs AI?

Author
Message
dark_dragon
GameGuru TGC Backer
14
Years of Service
User Offline
Joined: 25th Jun 2010
Location: Canada
Posted: 24th Feb 2015 07:51
I was just wondering if there is an option yet to have multiple AI Characters fighting each other?
Windows 7 Home Premium 64x, AMD FX 8120 8 Core Processor 3.10 GHz, Nvidia Geforce GTX 960.
Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 24th Feb 2015 07:54
I hope so. In FPSC Classic we had the Dark AI commands would allow you to assign a character to a faction. You could then set up what faction is allied, enemies or neutral with other factions.

I really need this LUA feature myself :/
i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT
The Next
TGC Web Engineer
16
Years of Service
User Offline
Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 24th Feb 2015 10:56
This is on the list for after the Steam launch. It will be done quicker if lots of people want the feature to be implemented so be sure to let us know your thoughts.
Windows 7 Pro, Intel i7 3.8 GHz (Passmark: 9021), 16GB DDR3, NVIDIA GTX 780 4GB Superclocked (Passmark: 8056)
PM
Emrys
11
Years of Service
User Offline
Joined: 4th Nov 2013
Location: UK
Posted: 24th Feb 2015 11:36
Yes please ! I need it for pet script


PC - Windows 7 64bit, Intel i5, 12Gb Ram, 1TB WD Black, Evga Gefore 760gtx 2GB

Laptop - Windows 8.1 64 Bit, Core i7-3632QM processor, 8GB of RAM, 1Tb Hdd, Nvidia Geforce GT 740m
PM
teamhalo
3D Media Maker
19
Years of Service
User Offline
Joined: 6th Nov 2005
Playing: Gears of War 4
Posted: 24th Feb 2015 14:52
This would be a really nice feature to have - companions or large battles.
DennisW
16
Years of Service
User Offline
Joined: 15th Jun 2008
Location: Ohio
Posted: 24th Feb 2015 14:58
it's my thought that if "GameGuru" is to be better then FPS Classic it should have at least the same and or more features. This one would be a must.
Ham and Eggs Breakfast

The Chicken was involved the Pig was Committed

AGK Community Tester
GoDevils
10
Years of Service
User Offline
Joined: 24th Sep 2014
Location: Arizona USA
Posted: 24th Feb 2015 17:12
I agree, but in addition we need more control over the programmable movement of the player/camera (SetCameraPosition, SetCameraRotation, Move Forward, etc), Yes I know we can move the camera (except up and down), but for LUA we need the programmable connections not just the mouse and arrow buttons.
"There is no spoon"
J_C
17
Years of Service
User Offline
Joined: 9th Nov 2007
Location:
Posted: 24th Feb 2015 17:16
Yes I need this..

I also need to be able to script the RPG-soldier to aim/face any entity/building and blow it up...
Currently he will only shoot at the player...

PM

Login to post a reply

Server time is: 2024-11-22 23:11:42
Your offset time is: 2024-11-22 23:11:42