Hi! I'm working on my first FPS game that's called "hate boat" and is based on a novel i wrote a few years ago. this novel was the reason i started with FSPRC ääähhhm GG
because i always wanted to make a game based on this novel (it's about a group of terrorists that take over a cruise ship and a few guys that involuntarily have to free the hostages and fight off the bad guys in a typical die hard- way.
i have a few questions before i can keep on with this project:
i built a kinda big cruise ship with three floors (decks). in the basement i have a big machine room, pipes and machines, then there is a car deck with cars and trucks, then there is a cargo area with boxes and barrels.
in the first floor i have restaurants, cabins (coaches?), supermarket and an outside sundeck.
the third floor is an outside diner and a sundeck with a giant chimney and a few benches and barriers.
the goal in this game is to start in the machinery room and reach the bridge and use the radio to send a help signal. on your way through the ship you have to kill a lot of bad guys.
okay that's the story but i still have a huge problem:
after building the ship with modular walls and door segments, putting up all the entities all over the ship and placing all the bad guys the game is hardly playable because it is too slow and stuttering. it has a delay of up to three seconds. the more bad guys you kill the better it works although it's still slow when all the bad guys are dead. it's a pain
[MOD EDIT - Please don't use profanity - even if it is asterisked.] to play this game because it does not run, every three seconds there comes a new picture, everthing is working in slow motion and it's only stuttering, very slow.
i think there is no way to make it better because there are three floors fully packed with objects and bad guys. i put all the options on "LOWEST" and it has no effect, it still doesn't flow. my PC hardware never was a problem before i think it's a memory problem with game guru. i think i crossed the border of what is possible and i might be close to "out of memory".
my idea for solving this problem was to make every floor as an own level and load it with the multi level launcher.
before i start changing this huge boat into three separate games / levels i would like to know if there is another idea how to make it work.
[UPDATE]: after making the basement floor as an own level it runs very nice, i deleted everything that's not FLOOR1 and i did the same thing with floor 2 and 3 so now i have three single games.
is there a way to go from level 1 to level 2 automatically by ending the first level?
thanks for your help !
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https://de-de.facebook.com/nunciogame (my point and click adventure)
http://www.nuncio-rap.de (everything i do in my free time)