Quote: "Could you not store the initial player health in a variable, add 1000, transport, then reapply/reset the stored initial health? I know it's a pain, but I think that's how I got around it (was a few months ago)."
yh but that doesnt stop the effect from occurring and more often than not you will end up with blood splatter stuck on the screen.
@lance glad you found a working option for the time being
life\'s one big game
windows vista ultimate
i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11