I guess I had better ask this question now. I am in the early stage development of a larger scale environment intended (when finished) to be a 30 square block urban neighborhood called Mill Town.
The road grid consists of 16 4K x 4K foundation blocks, so the overall base size is 16K x 16K of terrain space, well within Reloaded's terrain limits. Each base block is 12 polygons with a 4096 x 4096 texture.
On top of the road grid are side walks, buildings, An elevated train track, and dozens of accessories, (cars, trains, trucks, stop lights, etc, even a few characters). Most of the entities are low poly counts, many from the TGC City Pack. When completed I estimate there will be 300 - 400 entities in the environment, plus characters.
On my system it currently runs (in test mode) between 100 and 150 fps, which is fine for my needs.
However, as you can see there is a lot more to go.. SO MY Question
Is something like this too big for GG/Steam and the internet?
Thanks
Sorry... I had planned to attach several screen shots of the environment, but I can't seem to up-load any images???
"There is no spoon"