3rd Party Models/Media Chat / GG FPE setting guide?

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Errant AI
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18
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Joined: 24th Aug 2006
Location: [REDACTED]
Posted: 15th Feb 2015 19:24 Edited at: 15th Feb 2015 19:34
Is there a guide to entity FPE settings somewhere which describes what the different collisionmode, transparency, etc. settings are?

Also, is there a way to preassign physics properties and if yes, what measurement do the units translate to?
Gigabyte P67A-UD4-B3, Intel Core i7 2600K, 16GB Corsair DDR3, EVGA GTX 970 SC, Win7 Pro 64-bit SP1, Primary monitor @ 1920x1080, secondary monitor @ 1024x1280
science boy
16
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Joined: 3rd Oct 2008
Location: Up the creek
Posted: 15th Feb 2015 22:56
Collision s and transparency are in the doc files on.hiw to get entities into reloaded.pdf

0 is box
1 poly
11 no collision
Then it gets odd for trees

Transparency 5 working ok but is fixed fully for steam release

Hope that helps
an unquenchable thirst for knowledge of game creation!!!

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