GoDevils wrote: " "I tried your "Lift" script some time ago and could not get it to work. How does one tie the camera and the object together?""
yh you can use the new script or that one larry posted to lift the player - its just a case of working around the physics now.
as for tying the object to the player, you just kinda keep moving it to the player's position which is easy enough, you just need to compensate for physics as i said (turning collision off / on to move objects makes them rise up so you'll need to move it down a bit each time, it's not great but if you're just planning a video capture or something it should be ok
Quote: "True. Still, is it really not possible to take 1 hour to expose some features like full keyboard and mouse access? Or add a few extra Lua commands for camera control? "
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unfortunately from previous builds i would guess so, but there are a lot of features still to be added, it's ok to say it's only 1 hour (or less) but if 1 feature gets added then why not another or this other etc? it might be good for us but what about all the others who wanted other features? where does the line get drawn? better if Lee sticks to his plan and things move in some sort of order (personally i agree scripting is due an update but then im biased as that's all i really use reloaded for
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