Quote: "what worries me is once on steam a load of annoying people will push for ridiculous things before water etc gets done, and so i fear on that one"
Hard to say on that front. Now it is being toted as a more general game making system, possibly so. I don't think it will affect things too much though. TGC need to get a good basic framework going before they move onto support of any other game type. I consider more flexible water effects on different levels, even slopes to be possible down the line. It has been promised several times, but we are yet to see any expansion on water options.
There is considerable work to be done before we could all agree Reloaded... Game Guru (will take awhile to get used to it), is finished in the FPS department. I don't see any movement away from this for quite a while yet. Once we have definable keys, plus options to get other unused keys to do things, camera support and other things I could mention, we will have a lot more control over our games.
I think Steam will give TGC a good boost and perhaps accelerate the dev speed further if it does well. The price point is attractive and I think most people will be pretty happy in the main; as long as it is practically bug free, which we have all yet to see. Just over two weeks to get it polished now. ..
SPECS: Q6600 CPU. Nvidia 660GTX. 8 Gig Memory. Win 7.