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Feature Creep
/ Terrain Vs Models..
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synchromesh
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10
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24th Jan 2014
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Posted:
21st Jan 2015 01:37
Edited at:
21st Jan 2015 01:40
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Its a fight all the time to adjust terrain close to a model without it going through a wall or lifting it so I was wondering ...
Could it be made possible that models block terrain and either just stop flush of it or even go right over a model ( Tunnel for instance )
Models can already flatted terrain once placed.....Could it not be taken a stage further ?
Just an idea.....What do you think ?
Kind of a "Lock Model" thing and terrain would go around it ..
PM
World Class Multimedia
16
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Joined:
15th Aug 2008
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Posted:
21st Jan 2015 02:23
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+10 for that one - lock entities/props into place would be ideal. If locked, then terrain cannot alter its height.
Also, you could flatten a large area of terrain and place your model there and then zoom in real close and make the brush very small and
PM
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