3rd Party Models/Media Chat / Multi-Textures In Reloaded

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GoDevils
10
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Joined: 24th Sep 2014
Location: Arizona USA
Posted: 19th Jan 2015 18:08
Early on I seem to remember that Reloaded entities could only have a single texture. As I've advanced a bit in modeling, I've seen situations where having more than one texture would be helpful, particularly related to models with transparency settings.

I've seen several posts indicating that multi-textures can be used in Reloaded. Is this true, and if so how is it done?

Thanks

"There is no spoon"
synchromesh
Forum Support
10
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Joined: 24th Jan 2014
Location:
Posted: 19th Jan 2015 23:24 Edited at: 19th Jan 2015 23:24
Its still erratic ....Add the model and the textures to the directory......Leave the Texture field blank in the Fpe file .... it should load in ?
PM

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