Product Chat / Explosion size

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TattieBoJangle
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Posted: 13th Jan 2015 05:31 Edited at: 13th Jan 2015 06:31
I have got a nuke working in reloaded but i cant seem to change the size of the output is this hard locked ? does anyone know



anyway something i am doing for almightyhoods game.











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Pirate Myke
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Posted: 13th Jan 2015 16:16
I believe it is based on the size of the object and these setting in the fpe file below: Add them if not there.

explodable = 0
debrisshape = 0

Try changing the debris shape to 1, and also try this on different size objects to see if it matches the shape.

This is a guess based on classic usage.

Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 4gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

KeithC
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Posted: 13th Jan 2015 17:12
Just call them "tactical nukes" and you're good.
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TattieBoJangle
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Posted: 13th Jan 2015 17:21
Quote: "Just call them "tactical nukes" and you're good."


I wish it was that easy i tried what Myke said also and attached it to a building and it doesn't go any bigger than the barrel explosion perhaps lee will shed some light on it when he is on





PC SPECS: Windows 8.1 Pro 64-bit, CPU: Intel I7 x99 - 4GHz, GPU: Nvidia 980 GTX 4GB, MEM: 16GB DDR4, HDD: SSD, 2x 4K Acer Monitors
DVader
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Posted: 15th Jan 2015 18:27
Is it not related to the damage dealt by the explosion? That is the first thing I would try myself, but perhaps the explosions don't have any way of scaling yet. I doubt it is so easy But technically should be, more damage means a bigger explosion.



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smallg
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Posted: 15th Jan 2015 18:45
Quote: "Is it not related to the damage dealt by the explosion? That is the first thing I would try myself, but perhaps the explosions don't have any way of scaling yet. I doubt it is so easy But technically should be, more damage means a bigger explosion."


thats a really neat way of doing it, i hope they do add it in.

life's one big game

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TattieBoJangle
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Posted: 15th Jan 2015 18:57
Quote: "Is it not related to the damage dealt by the explosion?"


Yea tried that also it seems it is locked :/ waiting on lee getting back to me confirming this or telling me how





PC SPECS: Windows 8.1 Pro 64-bit, CPU: Intel I7 x99 - 4GHz, GPU: Nvidia 980 GTX 4GB, MEM: 16GB DDR4, HDD: SSD, 2x 4K Acer Monitors
TattieBoJangle
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Posted: 15th Jan 2015 22:06
Just confirmed by Lee that it is locked at the moment so that's why no matter what i did i couldn't get it bigger the good news is there are plans
down the line to make it modular so bigger, better, more epic so it just a matter of time.





PC SPECS: Windows 8.1 Pro 64-bit, CPU: Intel I7 x99 - 4GHz, GPU: Nvidia 980 GTX 4GB, MEM: 16GB DDR4, HDD: SSD, 2x 4K Acer Monitors
World Class Multimedia
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Posted: 15th Jan 2015 23:13
It would be nice to not only have nice large explosions, but also the ability to destroy models themselves - not just by their polygons, but by chunks.

Would be so cool.

Mike

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