Work In Progress / Get to the river - lost sand

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Bisella
GameGuru TGC Backer
10
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Joined: 30th Apr 2014
Location: Verona - Italy
Posted: 11th Jan 2015 23:22
Remember
411 mb zip file
To load the level takes several minutes (even 7)
In the first area of the level, at some points might be missing the water (bug)

also remember
Do not waste ammunition
Aims always at the head (first kill, kill better)
Explore carefully the level (there are hidden areas where you can find more powerful weapons)
Reach the river on the other side of the island (ps the win zone does not work properly ... another bug)

Have Fun
tell me your opinion on the level

forgive my english

https://www.mediafire.com/?eq7c824pdctjuv6

The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.

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almightyhood
11
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Joined: 9th Oct 2013
Location:
Posted: 19th Jan 2015 02:28
hey bisella
just finished playing this, was abit slow fps wise but playable enough.

was very big map I got alittle lost finding everything, managed to find the chugshot and rifle and I think I managed to kill everybody before getting to the river
looked fairly good also even with the water bug at the beginning nice 1 .
a few times I died but managed to get to the end thanks for the link and letting us play, this game was alright.

evga GeForce gtx 750 ti boost2.0 2gb gddr5. win 8.1 amd 4100fx cpu quad core 4gb ram.
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Bisella
GameGuru TGC Backer
10
Years of Service
User Offline
Joined: 30th Apr 2014
Location: Verona - Italy
Posted: 19th Jan 2015 07:42
Hi almightyhood
Thank You
You're right, the fps were low, it is only a matter of the engine (I tested well in torque3d, and even if I put the Amazon rainforest, there are no such problems).
I became crazy to do this level, because every time I was saving, fpscr erased objects.
Thanks for playing
Forgive my English

The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.
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