I model in real scale to be consistent.
It is just easy to see if something is messed up.
But other people use the scale in the fpe instead of doing it in the model program or thru the exporter of the model program. TGC feel that enough people will just use the scale in editor, to try and make it work, There has just been so many issues in the past with classic, and reloaded, with collision, that to me it is not worth not making everything proper size, as it would be in the real world.
But I have been modeling a very long time, and that's how I was taught.
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