Product Chat / Sound zone, trigger zone and other question

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Bisella
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Joined: 30th Apr 2014
Location: Verona - Italy
Posted: 3rd Jan 2015 20:24
how do I run trigger zones and zones sound?
I added a trigger areas and in the main I applied the script and then music.lua musicinzone.lua (like music I put an mp3 file) ... but it does not work.
I did the same thing with sound areas, but does not work (I tried with soundinzone.lua, but does not work).
waypoints work sometimes .... some people follow the waypoint ... others do not, the script soldier.lua is the same on the characters. (lua script is updated)

I'm creating a huge and very detailed level and file .fpm now is 6 MB, and to take the test game takes 3-4 minutes. There is a limit of entities that can be entered?
If I want to use all over the map?

The LightMapping is painfully slow. it is the fault of my pc?
the characteristics of my PC is
INTEL CORE 2 QUAD Q6600 2.4GHZ
NVIDIA GE FORCE GT730 2GB RAM - DDR5
RAM 10GB

The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d.
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almightyhood
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Joined: 9th Oct 2013
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Posted: 3rd Jan 2015 20:58
I don't think mp3 is supported?, ogg and something else I forget what it was now for sounds and music sorry

evga GeForce gtx 750 ti boost2.0 2gb gddr5. win 8.1 amd 4100fx cpu quad core 4gb ram.
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Duncan Peck
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Joined: 25th Apr 2014
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Posted: 3rd Jan 2015 21:03 Edited at: 3rd Jan 2015 21:10
Try an uncompressed .wav file... that should work. Make sure you put the .wav file somewhere in the audiobank folder for it to work!



Light mapping was slow on my competition level. How many entities does your level have?!?! It should tell you how many when you begin light mapping... it sounds like you have built a huge level!
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AuShadow
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Joined: 2nd Dec 2013
Location: Australia
Posted: 3rd Jan 2015 21:17
Use musicinzone.lua

And use .ogg music file format or .wav not .mp3

See if that helps

PC Specs: Windows 7 home 64-bit, Amd 7900 3gb DDR5 graphics, 8gb DDR3 Ram, Intel i7 3.4ghz
Bisella
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Joined: 30th Apr 2014
Location: Verona - Italy
Posted: 3rd Jan 2015 22:45
Thanks to all
now I try

The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d.
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Scene Commander
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Joined: 3rd May 2008
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Posted: 4th Jan 2015 15:01
As stated. Reloaded only supports .wav and .ogg in the sound zones.

SC

i7-4770s 3.10ghz - Geforce GTX 650ti
SounDesign
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Posted: 17th May 2015 22:54
Also important to note: 16 bit only, not 32 bit .wav files.
Spent a while chasing that...was prepping really nice wavs but as soon as tried testing them - silence.
Fine in media player.
Couldn't understand it.
Then went back and read the upload instructions in the store....16 bit - aaaagh!!!!
Audacity is a nice multi format tool which can easily convert files as you need...

Good luck!!!
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