Feature Creep / Muliplayer explosions

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wizardious
15
Years of Service
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Joined: 18th Aug 2009
Location: Vancouver B.C.
Posted: 2nd Jan 2015 16:07
Used to use FPSC classic, but left because you could not have any explosion in multiplayer, grenades, rpg ect....
I assume multiplayer is still a work in progress, if/when it gets implemented, I hope there will be explosions.
smallg
Community Leader
18
Years of Service
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Joined: 8th Dec 2005
Location:
Posted: 2nd Jan 2015 17:47 Edited at: 2nd Jan 2015 17:51
already are, check out the wip video - it was in 1 of the previous newsletters i think



edit



life's one big game

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i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
wizardious
15
Years of Service
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Joined: 18th Aug 2009
Location: Vancouver B.C.
Posted: 3rd Jan 2015 15:44 Edited at: 3rd Jan 2015 15:45
Wow, I'm excited. This is what I've been waiting for. Ya gotta have grenades to root out those darn campers.I guess I'll have to set aside some money and get this. Thanks for letting me know!
Scene Commander
Support Manager
16
Years of Service
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Joined: 3rd May 2008
Location:
Posted: 5th Jan 2015 16:29
Yes, I can confirm that the multiplayer features both the RPG and grenades and a massive amount of fun it is too. We're still in the early phases but it's already a long way ahead of classic - hopefully we'll have another sneak peek for you all soon.

SC

i7-4770s 3.10ghz - Geforce GTX 650ti
snowdog
19
Years of Service
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Joined: 12th Sep 2005
Location: London
Posted: 5th Jan 2015 21:37
Reminds me of when I was working at Eidos years ago (2005), we used to play the first Call of Duty game on the LAN at lunch and had a rule that you could only kill with melee attacks or grenades. It was bloomin mental lol

"This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."



Thomas Covenant, Unbeliever
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