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Feature Creep
/ Muliplayer explosions
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wizardious
15
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Joined:
18th Aug 2009
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Vancouver B.C.
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Posted:
2nd Jan 2015 16:07
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Used to use FPSC classic, but left because you could not have any explosion in multiplayer, grenades, rpg ect....
I assume multiplayer is still a work in progress, if/when it gets implemented, I hope there will be explosions.
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smallg
Community Leader
18
Years of Service
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Joined:
8th Dec 2005
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Posted:
2nd Jan 2015 17:47
Edited at:
2nd Jan 2015 17:51
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already are, check out the wip video - it was in 1 of the previous newsletters i think
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life's one big game
windows vista ultimate
i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
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wizardious
15
Years of Service
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Joined:
18th Aug 2009
Location:
Vancouver B.C.
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Posted:
3rd Jan 2015 15:44
Edited at:
3rd Jan 2015 15:45
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Wow, I'm excited. This is what I've been waiting for. Ya gotta have grenades to root out those darn campers.
I guess I'll have to set aside some money and get this. Thanks for letting me know!
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Scene Commander
Support Manager
16
Years of Service
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Joined:
3rd May 2008
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Posted:
5th Jan 2015 16:29
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Yes, I can confirm that the multiplayer features both the RPG and grenades and a massive amount of fun it is too. We're still in the early phases but it's already a long way ahead of classic - hopefully we'll have another sneak peek for you all soon.
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i7-4770s 3.10ghz - Geforce GTX 650ti
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snowdog
19
Years of Service
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Joined:
12th Sep 2005
Location:
London
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Posted:
5th Jan 2015 21:37
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Reminds me of when I was working at Eidos years ago (2005), we used to play the first Call of Duty game on the LAN at lunch and had a rule that you could only kill with melee attacks or grenades. It was bloomin mental lol
"This you have to understand. There's only one way to hurt a man who's lost everything. Give him back something broken."
Thomas Covenant, Unbeliever
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