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Feature Creep
/ Layers in the building system as in the old FPS Creator Classic
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DarthBasicVader
GameGuru TGC Backer
19
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28th Nov 2005
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little bits of everything ....
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Posted:
31st Dec 2014 17:31
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Since I liked a lot in FPSC Classic being able to build underground levels I would like to have
the same feature in Reloaded.
From the FPSC Classic manual:
" + Move up a layer
- Move down a layer
Shift+Mouse wheel Move up and down layers"
DBV
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Duncan Peck
10
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25th Apr 2014
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Posted:
1st Jan 2015 11:21
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I guess it all depends how the Construction Kit will finally work. But at the moment without the construction kit building bunkers with the default stock media is a little tricky in the editor when they are multiple floors in height. It's ok if you design everything from the ground up, but once you go up a level it's hard to return to the lower levels again to edit them and place entities etc... Maybe an option in the entities properties where you can designate each entity a layer number. Then you can toggle the various layers on and of.. maybe a bit like in the 3D application Blender? That's quite a nice system... I understand that because it's simple... but most other things in Blender I find hard verging on impossible... hence why I love Reloaded so much... it's nice and simple for the user!
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Gtox
3D Media Maker
10
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Joined:
5th Jun 2014
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South Africa
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Posted:
2nd Jan 2015 11:09
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I think a proper 3d editor is essential. Most 3d game engines have them, so it should be possible.
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