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/ import model from autodesk maya to FPSCR.
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Dany
14
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14th Nov 2010
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Posted:
28th Dec 2014 11:01
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I know how to work with autodesk Maya And can not exported to .X DirectX format. There is a very old plugs but they do not work well for export of the .X DirectX format.
Do you plan to have more import formats??? Or does anyone know software for converting formats? I tried several and each time I open them with FPSCR i get Error.
I tried to convert with AC3D And AC3D open the model really good and saves to X file without errors but I can not import it to FPSCR. i get error.
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almightyhood
11
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Posted:
28th Dec 2014 14:30
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have you tried blender? it does do .x and others perhaps that will help its free also.
evga GeForce gtx 750 ti boost2.0 2gb gddr5. win 8.1 amd 4100fx cpu quad core 4gb ram.
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Dany
14
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Posted:
28th Dec 2014 17:30
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The problem is that I already know how to work with Maya
And support for other formats is something advisable in any case
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Gtox
3D Media Maker
10
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5th Jun 2014
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South Africa
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Posted:
28th Dec 2014 20:06
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There's an online conversion tool which I tried once, with success, so you may as well give it a go - http://www.greentoken.de/onlineconv/
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