Product Chat / Animation Solution Requested

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pianodavy
11
Years of Service
User Offline
Joined: 5th Nov 2013
Location: United States
Posted: 26th Dec 2014 14:02
[b]I'm trying to find an easy way out for a specific animation problem - actually, I have a few challenges in regards to this particular project, but for now I'm hoping and wishing that there is something to ease my work load within the FPSCR engine to resolve this one issue, for now.
I have successfully animated a particular object, which by the way has some complex rotations (but nothing overbearing geometrically speaking). To complete this project, I need the animation to reverse itself. I really would rather do this with FPSCR if it is possible, rather than edit and extend the animation in Truespace (yes, I'm being lazy, but hey - this is project is extremely time consuming). Anybody got some nifty tricks they'd care to share? Thanks in advance no matter what the answer is!


All you need is love....so let me have your burger.
3com
10
Years of Service
User Offline
Joined: 18th May 2014
Location: Catalonia
Posted: 26th Dec 2014 14:25
Guessing your animattion is 0 to 50 frames, the normal way would be...
SetAnimationFrames(e,50,0)
SetAnimation(0)
PlayAnimation(e)

so, the reverser one would be...

SetAnimationFrames(e,0,50)
SetAnimation(0)
PlayAnimation(e)

HTH
PM

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