Work In Progress / Platformer concept

Author
Message
Avram
GameGuru TGC Backer
18
Years of Service
User Offline
Joined: 3rd Sep 2006
Location: Serbia
Posted: 24th Dec 2014 22:11
This is just a quick setup of a platformer concept in FPSC:R. Think of it as a Mario on steroids

I'm a terrible level designer (I only want to write scripts ), so I thought why wouldn't I hide water and terrain and build a kind of 3D maze? No level (terrain) design hassle I also increased jump speed so you can jump on these big blocks (but not on two stacked blocks).



If you fall off the blocks you are dead. I'm also considering kicking out enemies and make it a PvE game only (ok AI can be considered environment too but you get the point), but if I do that I'll have to make a lot more environment traps, and I'm not sure I can do something special with LUA just yet.

Tried to make floating blocks but I can't jump onto them if I turn physics off (to make them float)

smallg
Community Leader
19
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 24th Dec 2014 22:30
like it

life's one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
Bugsy
16
Years of Service
User Offline
Joined: 24th Nov 2008
Location: Savannah
Posted: 25th Dec 2014 05:46
Nice work! I'd love to work together with you sometime on something with platforming and level design

Hire Me! I model, animate, cook, clean, and texture!
Avram
GameGuru TGC Backer
18
Years of Service
User Offline
Joined: 3rd Sep 2006
Location: Serbia
Posted: 25th Dec 2014 10:37
Sure, why not? I'd always appreciate having some space-related block models in outer space instead of blocks made out of bricks. Also, some new ideas about the environmental traps would be awesome

smallg
Community Leader
19
Years of Service
User Offline
Joined: 8th Dec 2005
Location:
Posted: 25th Dec 2014 16:09
for environmental ideas take a look at prince of persia, those were really good at the 3d type puzzles

life's one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11
Avram
GameGuru TGC Backer
18
Years of Service
User Offline
Joined: 3rd Sep 2006
Location: Serbia
Posted: 25th Dec 2014 16:36
You are third person who told me "Prince of Persia" after looking at this demo will have to check it out, I played only that oooold Prince of Persia (prince.exe megahit )

Teabone
Forum Support
18
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Earth
Posted: 26th Dec 2014 04:49
does actually remind me of classic Prince of Persia. I think this is a very interesting concept which is a lot different from most of the kinds of games we have been trying to create with Reloaded.

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT
tomjscott
User Banned
Posted: 26th Dec 2014 17:45
Very cool idea.

System Specs: OS - Windows 7 Home Premium 64-bit SP1, CPU - AMD Phenom II X4 945, 3.0Ghz, RAM - 8Gb DDR3, GFX Card - 2048MB NVIDIA GeForce GT 640, FPSC-R Version - Beta 1.0085
Avram
GameGuru TGC Backer
18
Years of Service
User Offline
Joined: 3rd Sep 2006
Location: Serbia
Posted: 27th Dec 2014 00:06
Thanks guys! I will definitely continue working on this

I might even add a time limit to finish the level (save the princess )

Login to post a reply

Server time is: 2024-12-26 20:05:48
Your offset time is: 2024-12-26 20:05:48