Quote: "That's so cool! Is that train animated outside of Reloaded"
Glad you like it.
Yes it is animate in 3ds max and play ani into Reloaded.
I' do plane make some signals and lights, semaphores toys, this weekend. No time left since I'm working too, in a "serious" rigged train.
I think it will take me a long time since I've never done something like this.
I'm working on the model from scratch.
Serious doubts come to me, for use in Reloaded.
Really is pretty difficult to work with this type of models achieve an acceptable quality while maintaining low poly count.
After a long hard work, you rely on a texture that simulates moderately what you can't do, due the problem with the poly count.
Use preloaded railway is fine, but it is very static, but could be used to recreate a scene, for example.
With fixed gravity off, You can even travel to mysterious lands.
Ideally it can be used on its own railway, but then, ¿how getting the train follow the path you have designed in Reloaded ?, if we don't have the necessary commands to do so.
Well, I guess in the meantime, something in the Reloaded universe will emerge , I'm sure.
3com