My first terrain, for urban city games. Use the different terrain paint options in FPSC to create detailed blended roads, and not just a tile able road texture. These textures are all high resolution and look nice in game. I recommend using them with a sidewalk entity to build some nice streets with buildings. They are normal mapped and respond well to lighting. Here are some screenshots from the store:
The 'path' texture is a dry grassy texture, it blends well with the roads if you would like to still add some grass parts to a level.
Link here
http://i.imgur.com/dw6hNhe.jpg