Quote: "Wait, we are going to have access to images, enemy/player position, etc. through LUA. This should be scriptable with v1.009. If TGC provides a radar, I hope it's scripted using images so that it's easily modifiable."
I really hope so. I remember the one that was made in FPSC-Classic was some-what customizable. Those commands were quite fun. Where you could tell an enemy to ping its location and others to hide.
For me personally I like that some games always show the enemy and some that don't. I like it how some games only ping until it engages you. Or others where it shows their relationship to the player: yellow = ally, yellow neutral, red = enemy.
So many cool things you could do with this.
i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT