Product Chat / Vote for FPSCR on Slant

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BatVink
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Posted: 20th Oct 2014 20:57
Slant are running a "Best Game Engine for non-coders" vote on their site. It was missing FPSCR altogether, so I have added it.
Please upvote it, it only takes a few seconds (or 60 seconds if you need to subscribe using G+ or Facebook).

http://www.slant.co/topics/1907/~what-are-the-best-game-engines-for-non-coders

MK83
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Posted: 20th Oct 2014 21:14
done

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StuartK
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Posted: 20th Oct 2014 21:41
Howdy all, founder of Slant here. Thanks for taking an interest in my site

Just a tip, our questions get a lot of search traffic from people looking to *learn* what engine is the best for them, not just see a poll. If you could add some good pros for FPSCR while you're at it I'm sure everyone looking at that question would appreciate it a lot and be more likely to give FPSCR a try.

Thanks again!

Stuart
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LeeBamber
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Posted: 20th Oct 2014 22:23
I so voted

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DVader
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Posted: 20th Oct 2014 22:55
I voted (I think I did anyway). Seems it's at the top of the list at the moment



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TattieBoJangle
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Posted: 20th Oct 2014 22:55
Voted!

Quote: "I have used alot of other engines and i keep going back to Reloaded and while other engines are good i feel at home with reloaded its community is one of the best around, and the ease of use is above and beyond other engines."






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Jerry Tremble
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Posted: 21st Oct 2014 01:03
It wouldn't take my vote so I figured I probably have to join in order to do that. Fair enough, so I tried to join and the "join" button doesn't do anything! I'll try it later, maybe something is wrong on their end, or maybe it just isn't IE friendly. Reloaded is on top, though, by a HUGE margin! Congrats!

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Jerry Tremble
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Posted: 21st Oct 2014 14:07
I tried Chrome and it accepted my vote. 29-4 now!

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almightyhood
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Posted: 21st Oct 2014 14:08
how to vote ?

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Jerry Tremble
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Posted: 21st Oct 2014 14:14 Edited at: 21st Oct 2014 14:16
I signed in using Google+ . I think alternately you can join or I think there was another option, Facebook or something I don't use. (Somehow that makes me anti-social, LOL)

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almightyhood
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Posted: 21st Oct 2014 14:19
don't let me sign in or join lol...

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Jerry Tremble
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Posted: 21st Oct 2014 14:23
almightyhood, are you using IE? It wouldn't let me do anything either, I used Chrome and it worked.

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almightyhood
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Posted: 21st Oct 2014 14:29
using ie but switched to fire fox will let me push buttons but not sign in using my google+ that I use for the reloaded blog ;/ ... stupid sites lol ahwell not downloading more browsers for this

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Jerry Tremble
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Posted: 21st Oct 2014 14:37
LOL, I wouldn't either. I think Reloaded has the vote pretty wrapped up anyway.

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3com
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Posted: 21st Oct 2014 15:36
Voted++

3com
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Jerry Tremble
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Posted: 21st Oct 2014 19:37
Some jackwagon said, "Beta Product with Many Unfinished Features(as of 21/10/2014)".

Isn't that more or less the definition of a beta product?

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StuartK
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Posted: 21st Oct 2014 20:08
Well it doesn't say anywhere else on the page that the product is in beta, so don't you think it's fair enough that someone thought it was worth while pointing that out? How would you prefer that information to be conveyed?
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Teabone
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Posted: 21st Oct 2014 20:11 Edited at: 21st Oct 2014 20:15
That's pretty much the description of a Beta. Some people just don't get it.



In any case, I voted

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Jerry Tremble
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Posted: 22nd Oct 2014 00:05 Edited at: 22nd Oct 2014 00:15
Quote: "Well it doesn't say anywhere else on the page that the product is in beta, so don't you think it's fair enough that someone thought it was worth while pointing that out? How would you prefer that information to be conveyed? "




I have nothing against anyone passing on that information, in fact, I mention that fact on these forums at least a couple times a week! I was just pointing out that the naysayer was being redundant. Calling it a beta with unfinished features is akin to stating an actual fact. Or giving someone an alternative choice. Or meeting an anonymous stranger. Or losing a limb and having to wear an artificial prosthesis (I hope you see what I'm meaning here). Referring to him as a jackwagon was simply my way of indicating that I don't agree with his reasoning for giving the engine the con. With regards to the question at hand, being in beta doesn't really make the engine any harder to use. By the way, you seem pretty defensive of that comment...

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StuartK
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Posted: 22nd Oct 2014 01:45
Quote: "I have nothing against anyone passing on that information, in fact, I mention that fact on these forums at least a couple times a week! I was just pointing out that the naysayer was being redundant. Calling it a beta with unfinished features is akin to stating an actual fact. Or giving someone an alternative choice. Or meeting an anonymous stranger. Or losing a limb and having to wear an artificial prosthesis (I hope you see what I'm meaning here). Referring to him as a jackwagon was simply my way of indicating that I don't agree with his reasoning for giving the engine the con. With regards to the question at hand, being in beta doesn't really make the engine any harder to use. By the way, you seem pretty defensive of that comment..."


Whoops, sorry Jerry, did not mean to come across defensive. I was genuinely curious if you had any ideas, I'll use more emoticons when I communicate from now on

We have an issue that some information about an option is neither positive or negative, and we currently only support "pros" & "cons". I think re-naming the title to "Currently in Beta" and explain that although features are constantly being added, a few key ones are missing is fair enough. Also, we have a policy of over explaining our content in a similar way Wikipedia does as we don't know the expertise level of the reader. This means that explaining that a few features are missing due it being in beta is reasonable (I think, I'm still learning how to do this). I think the big missing thing here is a description for that Con that explains the full context and why it's not that big of a deal. I'd be eternally grateful if you could come up with something reasonable to help people make an informed choice!

Apologies again for coming across unfriendly!

Stuart
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unfamillia
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Posted: 22nd Oct 2014 09:38
I voted as soon as I saw Lee's post on Twitter.

With regards to the Beta comment. It doesn't actually say anywhere that the product is in Beta, so, the comment is kind of justified, but, the way it was put across is not. Also, that is not a con; nor is it a pro; it's merely a fact.





TazMan
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Posted: 22nd Oct 2014 11:05
Done (I Think)

I've got something to say - It's better to burn out than fade away. God is a kid with an ant farm, he has no plans. A cure for Agoraphobia is just around the corner.



Uman
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Posted: 22nd Oct 2014 12:31
Typically people who use and support a product often tend to a be a little over positive in promoting it as the best thing since sliced bread. Always been the case by and large when Beta or not.

Whereas those that for one reason or another do not find a product to their liking or satisfaction often have an opposite approach to commenting about it.

Fair, accurate comments and reason invariably don't come into it and its a personal thing anyway being a case of one man/womans meat as the saying goes.

We all have different opinions.

Yes its true to say that its in Beta and that Most features even are unfinished if any. Reloaded is in fairly basic and poor condition of functioning at all at the moment so nothing really unfair about the comment referred to. I may have said the same myself being honest apart from anything else so abstain from posting there at all. If I comment I would have to try and give a balanced view and an honest one as I see it.

Sure its the manner of how something is said too and one should be polite about it to be true whatever the opinion.

Personally though I like it and support its development and has many great things going for it - currently it has just as many or more things that yet need to be done before I could review it in a positive light overall so would have to write about that too in a balanced review. Not whats wanted in the public domain as I see it. Its an early Beta to me and under heavy development and currently in pieces so not fit for production purpose Yet

Awaiting V.109 to see if that's back on track for a more positive assessment.

Emrys
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Posted: 22nd Oct 2014 14:33
Voted



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StuartK
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Posted: 24th Oct 2014 02:25
Hey all, Slant guy here again. Thanks so much for coming to our site and supporting FPSCR.

I've received some complaints about someone listing "Currently in Beta" as a Con. I've had a shot of editing the content to be more reasonable. Could you please give it a quick review:

http://www.slant.co/topics/1907/viewpoints/11/~what-are-the-best-game-engines-for-non-coders~fps-creator-reloaded#10

I also added a comment I'll re-post here to increase the chances that one of you guys/gals takes the time to educate me on how best to handle this type of data.

"We've received some complaints that it's silly to list this as a Con when it's more of a straight up fact. I agree that it's more of a neutral fact over a Pro or a Con, but we currently don't support that (Yes, we should, I'm on it).

I think if you're a game developer looking to pick a game engine right now, the fact that FPSCR is currently in beta is a Con (it's certainly not a Pro). Please look at this issue from the perspective of someone researching what game engine to use right now.

I'm very interested in hearing your feedback on this, as this is an important problem to solve in order to achieve our mission at Slant."
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unfamillia
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Posted: 24th Oct 2014 11:34
Hi Stuart,

Thanks for trying to be understanding about the issue. I think I speak for most people here when I say, I appreciate your time and effort spent with this issue.

With the product being in beta, there are as many cons as there are pros.

The cons are,

* The limitations of the scripting.
* The current speed of the engine.

The pros are,

* The developers are always in the forums and listen to our demands, ideas and requests.
* The engine will only grow and improve from this point and being part of the beta process allows you learn and grow with the engine, helping you to become a better developer.

I think it is unfair to have it listed as a con, due to the fact that the engine wouldn't be good for making a game right now. It can take years to make a good game with any engine. If you were to start making one now and you wanted it to be a decent game; I honestly believe that the engine would be out of beta well before you were to complete the game!

Anyway, that's just my two cents.

Thanks again for listening to us Stuart.

Cheers

Jay.





wildman4
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Posted: 24th Oct 2014 11:46
Voted, I was able to use Firefox.
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Jerry Tremble
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Posted: 24th Oct 2014 13:19 Edited at: 24th Oct 2014 13:21
Quote: "I think if you're a game developer looking to pick a game engine right now, the fact that FPSCR is currently in beta is a Con (it's certainly not a Pro). Please look at this issue from the perspective of someone researching what game engine to use right now."




You're right, Stuart, I guess I was just being kind of a jackwagon myself! (I have a great deal of confidence in this engine and the crew at TGC)



Btw, I was just being a smartass when I accused you of seeming defensive! I didn't really mean that, guess I should use more emoticons as well! (Do they have one for that?)

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tomjscott
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Posted: 24th Oct 2014 17:08
Wow, just wow. I added a Con to the vote because I thought it was only right to be honest about the whole thing. My Con was as follows:

"The engine is still in Beta, with many unfinished features"

Now, I go back to look at it, and my Con has magically become a Pro as follows:

"The engine is still in Beta, with many unfinished features, which are being added ALL the time."

Edited by The Game Creators themselves apparently. Seriously?

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unfamillia
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Posted: 24th Oct 2014 17:23
Quote: "Now, I go back to look at it, and my Con has magically become a Pro as follows:

"The engine is still in Beta, with many unfinished features, which are being added ALL the time."

Edited by The Game Creators themselves apparently. Seriously?
"


That's not an edited version of yours, that is a new pro. I made that one. to counter balance your con. I don't believe it is fair to state a fact as a negative point.

It wasn't edited by TGC themselves, that a link to a source that proves that features are being added and the dev team does listen to us.

Cheers

Jay.





tomjscott
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Posted: 24th Oct 2014 18:16
After reading more comments here, apparently I'm a jackwagon? Whatever that is. Wow. I think it's totally fair to say it's a con. I love Reloaded, but the unfinished features make game development a major pain right now. Things that are so easy to use in other engines are extremely difficult or impossible because of the unfinished state. I thought it was only fair to let people know it's far from finished. Those other products are not Beta. And Beta is definitely a Con.

Quote: "That's not an edited version of yours, that is a new pro"

Well, maybe not, but my text was almost identical and now it's not there at all. So I guess the one that just says it's a Beta product is the real edited version of mine? That's fine. I suppose that's ultimately the same thing.

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Jerry Tremble
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Posted: 24th Oct 2014 18:52
I heard it on a Geico commercial. I don't know exactly what one is, either; I just liked the term.

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xCept
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Posted: 25th Oct 2014 07:02 Edited at: 25th Oct 2014 07:04
In my opinion, that site is begging for trolls and community feuds and is not tremendously valuable in its current state. For one thing, it appears that any remark can be edited by any other member wiki-style (I'm not sure of the approval process but I was able to add a period to the end of one comment and it was accepted immediately). Seems this opens the doors for supporters and detractors to reword things to fit their own agenda. The site owner has also mentioned editing submissions himself without the original author's approval (regarding the 'beta' con); as an admin I'd want to stay out of it and leave all edits up to the community members except for those that violate any terms of use. I would definitely also suggest allowing 'neutral' remarks for important notes that do not fall on either side of the coin.



Personally, I find little value in sites like this as each entry parrots the next and most pros/cons are identical across all of them and overly generic ("easy to use" "cross-platform" "fast development" etc.) It then becomes a matter of which community can get more members to vote for their product to show up at the top, which may not be a true representation of the best all-around product. I prefer specifics when comparing engines and applications--such as the table spec comparisons found on many Wikipedia pages. A chart detailing each product's technical features compared to the others. In this example the table could list each product's supported platforms, programming languages, backend framework, etc. This could be in addition to the more specialized pros/cons of each as already available. I say all of this as a huge supporter of TGC, this voting site is just not interesting to me and I would be reluctant to base a decision on its votes and lists.

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vrg
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Posted: 25th Oct 2014 19:25
I vote for Reloaded only with pro's because it is still in beta, but Lee and his team is working hard to get a decent game creator.
My experience with Game Creation System from Pie in the sky software in 2002 wasn't good at all , they pull out the plug while the engine was buggy and still in beta. They left us with an inclompete product.
tejon
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Posted: 3rd Nov 2014 20:11
Hey folks, I'm the Slant peon in-charge-ish of game dev topics. Stuart took point here, but the man does entirely too much so I'm horning in.

First some quick news: for those who haven't visited Slant.co this week, our UI has gotten a face-lift. All the same info is there, but we've tried to make it more apparent that the site's purpose is comparison, not simple ranking. Recommendation counts ("votes") are still visible and still set the order of the listings, but they're de-emphasized. Pros and cons are more prominent in the summary listings, with more than just the title displayed there, and the individual pro/con vote counts are emphasized. Slant is for sharing expertise, for helping people make informed decisions in a sea of too much information, and we hope these changes help clarify that and reduce the appearance of being just another poll site. Feedback and opinions on how well we've done with that, and suggestions on how we can do better, are emphatically welcome!

Now, more directly relevant here... many of the pros on our FPS Creator Reloaded listing said basically the same thing with different phrasing. I've done some merging/removal of effective duplicates, and rewrote some descriptions for better presentation. Happily, I was able to structure the edits so that each unique category of goodness is attached to the highest vote count among pros which mentioned it. I feel that nothing was lost in this process, and I'm quite pleased with that outcome. But if I did miss something important, of course it's still open to edits and additions.

Moving forward, though, I urge everyone to remember that the goal of Slant is to help other users compare options. Remember that if those users are on Slant in the first place, they probably want more substance than marketing copy! Raw quantity of 'pro' entries does nothing for rankings in the main list, and repeating "easy" half a dozen times adds nothing of value to the discussion... in fact, it dilutes the message. Saying it once, and having a solid vote count to back it up, carries more weight. It's still the top pro, but now there's less repetitive noise distracting from the other distinct benefits!

I also found an external source for the "easy" pro, and I want to underscore the value of that. Again, think about why someone comes to Slant: they want to look past the shiny surface of SEO-optimized google results, and get some honest comparison. In short, they're at least a little bit skeptical, and seeing that same gloss here is as likely to turn them off as to draw them in. That's bad for literally everyone involved! But a neutral third party backing up the statement gives it substance, shows that there's something real under the hype. I've only personally done this for "easy" since it's both the top pro and the one that needs the most external support to have credence, but I urge the FPS Creator community to consider finding good neutral sources for other pros as well.
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Old Larry
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Posted: 25th Nov 2014 19:21 Edited at: 25th Nov 2014 19:24
Voted for FPSCR with my facebook account (Oldman Larry)

Smile today, tomorrow could be worse

http://bestradiolarry.ro/fpsarea

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