Scripts / FPSC Reloaded - remove weapon (for slot system)

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Alexander Pozharskii
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Joined: 5th Oct 2014
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Posted: 5th Oct 2014 17:13
As I can see if http://fpscrforum.thegamecreators.com/?m=forum_view&t=208970&b=2 there is n't way to remove weapon from player personage, right?
Now I trying to make something like weapon slots, and I need functionality to replace weapon in same slot (e.g. in past player have one weapon model in slot 2, now I need to replace it with other weapon in same slot).
Maybe I have other ways to make it (e.g. change params & model for current weapon, or any other?)?
smallg
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Posted: 6th Oct 2014 18:21
don't think you can do this yet, u can remove ammo by setting the quantity in the entity fpe file to a negative but if u remove more than the player has it'll just become a negative in game, not actually remove the weapon.

life's one big game

windows vista ultimate

i5 @3.3ghz, 4gb ram, geforce gtx460, directx 11

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