I am currently making some very large structures for a forum user and it is safe to say that pressing 'Enter' to stack the objects, does not work for entities of this size. I am having to make multiple variants of each asset, with it's origin point at varying heights, in order to snap the pieces together properly.
Lee, with regards to more control when placing assets; could we have something like 'snap to vertex'? I know in the next build, we will see the introduction of the manipulation tool (widget). Will this be located at the models origin point or will it be at centre mass?
Another option might be in the way of a slider or drop down menu, to select the grid movement size? So, the options go from say 100, which would be one FPSC unit, 50 - half a unit, 25, 15, 10, 5, 2, 1. That way, people could really get things to snap in place.
Looking forward to the new release.
Cheers
Jay.
Oh, Wolf, with regards to your issue, have you tried right clicking and press 'B' until you are in the increment grid mode. Not the free move and not the full grid unit mode. That one usually helps me. If the models have the correct origin points, they usually snap together quite nicely.