Feature Creep / Advanced Terrain Rendering

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tomjscott
User Banned
Posted: 15th Sep 2014 23:30
Something like we see in the following plugin for Unity:

http://forum.unity3d.com/threads/relief-terrain-pack-rtp-v3-on-assetstore.206516/

System Specs: OS - Windows 7 Home Premium 64-bit SP1, CPU - AMD Phenom II X4 945, 3.0Ghz, RAM - 8Gb DDR3, GFX Card - 2048MB NVIDIA GeForce GT 640, FPSC-R Version - Beta 1.0085
Scene Commander
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Posted: 16th Sep 2014 17:27
That is nice looking.. Maybe one day ..

SC

i7-4770s 3.10ghz - Geforce GTX 650ti
mfgcasa
10
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Joined: 16th Dec 2013
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Posted: 16th Sep 2014 20:34
Some parts of that feature is already implemented into the next update, however to truly do this we would need more terrain manipulation tools and a wider pallet for painting ground textures.

RAM 8 GB

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Teabone
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Posted: 18th Sep 2014 17:38 Edited at: 18th Sep 2014 17:39
I find it a bit disappointing we are limited to only 4 terrain textures types to paint with per map.



Now flowing lava would be something really cool to have in Reloaded

i7 -2600 CPU @ 3.40GHz - Windows 7 - 8GB RAM - Nivida GeForce 420 GT

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