Quote: "I am not sure about your question "
I mean texture sheet.
I had readed, I do not remember where. than you need
I.dds texture containing all the animation frames, in order to see the animation in reloaded.
So far I can see cctv in editor, but does not get the right texture and it appear black colored, instead of texture.
I know I need D,N,S.dds files, and I apply then correctly, but I do not get the point with texture sheet yet.
Even I had changed texture by other most clear, but I see black camera yet.
It does not animate. I had tried dynamic/static, isinmobile= yes/no, Physics=yes/not, I has tried differents fx efects, even I tried a texture sheet with 6x6 animation's frames, but nothing change here, I am not able to see cctv animate.
Quote: "One thing though, you didn't answer my earlier question."
Just due to my poor 3ds Max skills.
Quote: "and if you are to put the model in the shop they expect these files to be present"
No. I am only improving my 3ds Max/ import animate model to reloaded/ texture sheet (unwrapping and so on) skills.
Perhaps in the future, but not now.
I wonder why I need all this texture files, since I can import my X file containing all the texture information.
I mean, IE: If I make a house full textured in 3ds Max, If I impòrt X file with material/texture/shadows/lights information; Why I need these D, S, N, files???. Why do not simply Reloaded get these graphic info and apply then to de imported model.
Thanks again Tazman
3com