3rd Party Models/Media Chat / See through model[blender v2.71]

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mfgcasa
10
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Joined: 16th Dec 2013
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Posted: 28th Aug 2014 11:47
all right So I have created this dictionary, however when in reloaded its see through. A few things to mention are:

- yes the normals are all facing the right way in blender
- yes it is all textured
- I have a Specular Map, Normal Map, and Diffuse map.

I think this is a export issue, but i'm not sure.

RAM 8 GB

i7-4770k CPU 3.50 GHz

NVIDIA GeForce GTX 550 Ti

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unfamillia
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14
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 28th Aug 2014 11:52
This has been covered in a number of posts, but, I can imagine, its quite hard to search for.

If you are using Blender 2.70 (and up) you will have issues with the Direct X Exporter. I have fallen back to using 2.69 as the exporter for that version works perfectly.

I would advise using the older version to save yourself headaches and hassle!

Cheers

Jay.

mfgcasa
10
Years of Service
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Joined: 16th Dec 2013
Location:
Posted: 28th Aug 2014 11:58
Here's the file proving that it does not work.

RAM 8 GB

i7-4770k CPU 3.50 GHz

NVIDIA GeForce GTX 550 Ti
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unfamillia
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14
Years of Service
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 28th Aug 2014 12:41
No file is attached mate.

If you upload the Blend file, I will see what I can do to help.

Cheers

Jay.

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