Work In Progress / Bugsy's First FPSCR Game

Author
Message
Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: Savannah
Posted: 15th Aug 2014 08:55
1) undecided. just a level test so far with a little bit of kshatriya media
2) Developed by Bugsy
3) A rebel gang from the west has attacked your slum. defend the territory and fight them back to their outpost the next town over. This is just a game to see what sorts of fun reloaded is capable of. I hope anyone who plays it enjoys it. I'll probably finish and build it soon.
4)-





Hire Me! I model, animate, cook, clean, and texture!
science boy
16
Years of Service
User Offline
Joined: 3rd Oct 2008
Location: Up the creek
Posted: 15th Aug 2014 09:14
very nice screenies welcome to wip i am sure you are going to rock reloaded, very nice work

an unquenchable thirst for knowledge of game creation!!!
Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: Savannah
Posted: 15th Aug 2014 21:49
thanks!

Hire Me! I model, animate, cook, clean, and texture!
Wolf
Forum Support
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 16th Aug 2014 14:02
How dou you like reloaded so far?

"When I contradict myself, I am telling the truth"

"absurdity has become necessity"
Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: Savannah
Posted: 17th Aug 2014 06:14 Edited at: 17th Aug 2014 06:15
with the graphics slightly turned down performance is almost sufficient, but not nearly as nice or feature rich (or even graphically capable at this point I might add) as classic is to handle Kshatriya's next episode, so the majority of my development efforts for the time being are in FPSC classic, especially with s4's new mod build which gives constantly over-60 framerates and eliminates the use of memory for the lightmapping process of the build, allowing for great possibilities.

Hire Me! I model, animate, cook, clean, and texture!
SpaceWurm
Game Guru Backer
13
Years of Service
User Offline
Joined: 11th Nov 2011
Playing:
Posted: 17th Aug 2014 12:37
Looking good so far Bugsy. I'm sure as FPSCR's capabilities grow then you'll be able to really utilize this engine to it's fullest.

Artrift.com - Digital Art Community | MyPixelbox.net - My Creative Blog
kulet
GameGuru TGC Backer
13
Years of Service
User Offline
Joined: 18th Aug 2011
Location: Manila, Philippines
Posted: 20th Feb 2015 12:08
everytime I saw a project of Bugsy, it always wows me... Nice job there mate...

Login to post a reply

Server time is: 2024-11-21 11:44:11
Your offset time is: 2024-11-21 11:44:11