Quote: "but with the forthcoming V1.009 we will be launching the new Importer tool which will allow you to specify your X file, make some property adjustments and then instantly export it as an entity for Reloaded."
Lee, can you make the importer capable of loading multiple .x files and then exporting them back out as a single entity? This would allow us to take old segments, piece them together, and then make them a single entity for use in our levels. Provided that we can move the pieces around in the importer and all that kind of stuff.
System Specs: OS - Windows 7 Home Premium 64-bit SP1, CPU - AMD Phenom II X4 945, 3.0Ghz, RAM - 8Gb DDR3, GFX Card - 2048MB NVIDIA GeForce GT 640, FPSC-R Version - Beta 1.0071