COMMANDO
By: Dvader
Hi everyone.
As it is all over and Commando placed 9th in the end. I though I may as well post the demo as far as it went. Many, many hours went into this game, probably 200+ in the end, and that is being conservative. Mostly reworking things that broke with new releases, and then doing again with another subsequent release
In the end each single tweak took around 10-20 mins due to having to rely on standalone's to test them. I still spent 6 days tweaking it like that though. The game never quite got where I wanted it, but those are the breaks. I'm sure all entrants have had issues of varying degrees. I think we all deserve a "Doggedly Determined" Badge or such for our efforts in this compo
Okay, onto the actual game...
The basic premise such as it is, follows thus:
You have been dropped into the Rub' al Khali Desert to investigate an organization suspected of dealing in Hi Tech Weaponry and dubious Genetic research. You have to infiltrate the base and find evidence of illegal research, and a secret new weapon they have devised. Once done send a message to the troops and get out! The Bonus gun is NOT the secret weapon, it is merely a bonus you can pick up at some point if you want a full score.
It's a slightly tongue in cheek Duke Nukem style affair (or was intended that way, wanted to add more stuff, but memory limits prevented this) My Duke impressions were probably in need of work, and a better script
More time and less bugs, possibly I could have got it as I wanted.
Here is the link for the game:
https://dl.dropboxusercontent.com/u/52565492/commando%20v1.8%20f.zip
Have fun! Let me know what you think! Also, as my system struggles with it for some reason, performance reports would be welcome also!
Well done to all entrants of the compo! I know how long I took with mine, so I'm sure everyone put in heaps of work over the last few months!
SPECS: Q6600 CPU. Nvidia 660GTX. 8 Gig Memory. Win 7.