I think there was some talk about this somewhere a while back, but a search yields no results.
Since reloaded is currently best used for outdoor terrain, we could really do with a proper fencing tool. In my level I've laid out a lot of fence pieces, probably 200 - 400. It takes ages, is awkward on slopes, and consumes far more poly's than required, after all its doing every post twice, just for starters.
At some point (ASAP
) it would be good to have a tool where you draw a line, similar to waypoints, and then do properties and select a fence 'entity' (?) to apply. This could then create an almost 2D boundary fence by tiling the texture along the line, and adding posts at regular intervals and changes of direction. It would also supply an easy way to make invisible barriers efficiently and see them in the editor. There are also many more uses such as background planes:
The tool would let the user select:
Fence texture
Fence plains (Put texture on front and back, only 1 side if viewed from one side, or no sides for invisible wall)
Fence height
Fence post (selectable entities)
Posts on/off
Posts interval (how often excluding change of direction posts would appear
Collision on/off
A further implementation would be to make a background scene in reloaded. Then the scene could be screenshotted into 2d onto the 'fence' to make a background plain, cutting polys in scene right down. The user could add a nearer fence to stop users getting right up to the backscene.
In the future, these plains could be used to show distant stuff in 2d, up until the point when the user was a certain distance, where the background would be loaded in 3d and the plain faded out.
See my poor quality sketch:
Opinions?
I know at the moment they've got plenty of feature requests already, but even at a basic level just doing fences with posts this would save an awful lot of polys.
Custom Mac Pro (2014): OSX 10.10 (Yosemite) and Windows 8.1 Pro:
Octa-threaded Xeon E5 v2 @ 3.7Ghz [9775]; Dual AMD FirePro D500 (3GB VRAM Each) [3769]; 12GB RAM [2517]; 512GB SSD [9074];