3rd Party Models/Media Chat / IsImmobile=0 causes entity to float

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Gtox
3D Media Maker
10
Years of Service
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Joined: 5th Jun 2014
Location: South Africa
Posted: 2nd Aug 2014 14:00
If IsImmobile=1, the entity sits on the ground as it's supposed to, but if I change it 0, it floats a couple of metres in the air. Does anyone know how to change this?
Scene Commander
Support Manager
16
Years of Service
User Offline
Joined: 3rd May 2008
Location:
Posted: 2nd Aug 2014 14:03
Could you please post the whole FPE so we can see all the settings, it sounds like a physics issue.

SC

i7-4770s 3.10ghz - Geforce GTX 650ti
Gtox
3D Media Maker
10
Years of Service
User Offline
Joined: 5th Jun 2014
Location: South Africa
Posted: 2nd Aug 2014 15:36 Edited at: 2nd Aug 2014 19:29
Here's the FPE file.









Thanks.
Gtox
3D Media Maker
10
Years of Service
User Offline
Joined: 5th Jun 2014
Location: South Africa
Posted: 2nd Aug 2014 19:28
I modified an fpe file from one of the soldiers, and my character no longer floats. It turns out it's because I never had ischaracter set to 1. Adding ischaracter=1 also flipped the model around, so that instead of moving forward with the MoveForward command, it moves backwards, but that's not the end of the world - easily fixed.

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