Quote: "I really like this theme! Can't wait till Reloaded starts expanding on in-door constructing and decent in door lighting so we can really make use of these types of models."
Me too, can't wait to get some really nice indoor sections made. Lighting isn't too bad atm, can't really do indoor because everything looks weird. But I'm able to get some good studio style lighting to take screenshots of the media. Only takes a few hours to get it just right. I'm hoping in a future update we'll be able to edit lights in preview mode to make it easier to light scenes.
Quote: " I miss the 100m in 100d challenges you used to set yourself! I have been meaning to do something similar, with a hope that it brings out a few good models! "
It's funny because I'm kinda unofficially doing that now. I've been churning out a model every day for a week now, not everyone has been uploaded, but at least I've been doing one a day. Go for it, it's a fun project!
Quote: "The whole fantasy theme isn't really my forté, I have never tried to delve into it with modelling; but, I truly admire the work that goes into these models! "
Fantasy is easy, just make everything look like it was hand made in wood metal and leather.
Alright, after some debating, I decided to convert Model Pack 59, Graveyard, to FPSCR. Here's model one! Awaiting store approval.
Original 2009 FPSC Classic Version:
New ultimate 2014 FPSC Reloaded Version:
Changes made:
* increased texture sizes from 512 to 1024
* new detailed diffuse map
* new detailed specular map
* new sculpted high poly mesh and normal map bake
*3 variations; normal, leaned against an object, lean over ledge
*body is now proper human size!
Coffin is next.
Inmortalis Nox