Product Chat / Zombie pack?

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drewtaylorr
GameGuru TGC Backer
11
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Joined: 18th Jun 2013
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Posted: 28th Jul 2014 20:06
I thought the zombie pack was supposed to be released with v1008? Did i miss something?

Kill or Be Killed
Scene Commander
Support Manager
16
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Joined: 3rd May 2008
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Posted: 28th Jul 2014 20:08
The zombie pack is undergoing final testing, and will be released soon providing we don't discover any show stopping issues.

SC

i7-4770s 3.10ghz - Geforce GTX 650ti
LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 31st Jul 2014 09:27
See my blog for daily reports on the Zombie Pack progress.

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

Duncan Peck
10
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Joined: 25th Apr 2014
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Posted: 6th Aug 2014 14:24
It looks like we are waiting for a hotfix to v.1008 before the zombies will be released. It's got me really excited also... I'm checking the forums all the time hoping to hear of any news first!

I like the idea of slow dumb zombies, it's more my sort of game rather then rocket man blowing you to pieces every 5 seconds!
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synchromesh
Forum Support
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Joined: 24th Jan 2014
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Posted: 6th Aug 2014 16:40
Quote: "I like the idea of slow dumb zombies"


Really !! You should come to where I work and see the management team then
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Jerry Tremble
GameGuru TGC Backer
12
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Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 6th Aug 2014 16:48 Edited at: 6th Aug 2014 16:50
My manager actually resembles one of the zombies in one of the old packs. I've been debating whether to make a short one level game and showing it around at work, but I'd probably get fired.

MAME Cab PC: i7 4770@3.4Ghz (passmark 9945), 12GB RAM, Win 8.1/64, GeForce GTX645 (passmark 1898); Shiny new laptop: i7 4800MQ@2.7Ghz (passmark 8586), 16GB RAM, Win 8.1/64, GeForce GTX870M (passmark 3598); Old laptop: i5@2.3Ghz, 8GB RAM, Win 7/64, Intel 3000 graphics
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LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 7th Aug 2014 21:01
I have been getting some brutal feedback on the Zombie Pack from our internal testers who believe the wider world should not be exposed to the current version of the Zombie material until we have more varied zombies, more animations, more elements and so forth. This alas means you will have to wait longer for the pack. I am curious what you preference is here. Do you want a Zombie Pack now and maybe improved at a later date, or wait another month and get a better Zombie Pack as a result of more art and scripting applied to it? One side of my brain wants to release so I can start on other cool things like more assets for the CONKIT and Modern Day library, but another side of my brain wants to make sure the Zombie Pack will well received first time. Bottom line is do you want to wait, in exchange for an improved pack?

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

Slaur3n
GameGuru TGC Backer
16
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Joined: 16th Sep 2008
Location: Norway
Posted: 7th Aug 2014 21:08
i think it would be better if you fix the zombie pack and release it when you guys are happy with it
xplosys
18
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Joined: 5th Jan 2006
Location: Rhode Island
Posted: 8th Aug 2014 00:14
Quote: "internal testers who believe the wider world should not be exposed to the current version of the Zombie material until we have more varied zombies, more animations, more elements and so forth."


Nuff said. Let them do the job you gave them and we'll wait until it's ready, lest they begin to feel their input is for naught.

Brian.

If my post seems rude or stupid, don't be offended. It's just a failed attempt at humor.
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Jerry Tremble
GameGuru TGC Backer
12
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Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 8th Aug 2014 02:12
I'd just as soon wait until the zombies are ready for primetime.

MAME Cab PC: i7 4770@3.4Ghz (passmark 9945), 12GB RAM, Win 8.1/64, GeForce GTX645 (passmark 1898); Shiny new laptop: i7 4800MQ@2.7Ghz (passmark 8586), 16GB RAM, Win 8.1/64, GeForce GTX870M (passmark 3598); Old laptop: i5@2.3Ghz, 8GB RAM, Win 7/64, Intel 3000 graphics
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MadLad Designs
GameGuru Master
18
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Joined: 4th Nov 2006
Location: Look outside......
Posted: 8th Aug 2014 12:46
Quote: "I have been getting some brutal feedback on the Zombie Pack from our internal testers who believe the wider world should not be exposed to the current version of the Zombie material until we have more varied zombies, more animations, more elements and so forth. This alas means you will have to wait longer for the pack. I am curious what you preference is here. Do you want a Zombie Pack now and maybe improved at a later date, or wait another month and get a better Zombie Pack as a result of more art and scripting applied to it? One side of my brain wants to release so I can start on other cool things like more assets for the CONKIT and Modern Day library, but another side of my brain wants to make sure the Zombie Pack will well received first time. Bottom line is do you want to wait, in exchange for an improved pack?"


I've split this into it's own thread to make it easier.

Check out my YouTube Gaming Channel: /user/MadLadDesigns



W7 Home 64-bit, Intel i5-3330 quad-core 3.20GHz, nVidia GTX660 2Gb, 8Gb ram
Doomandthepain
10
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Joined: 10th Jul 2014
Location: France
Posted: 8th Aug 2014 17:05
Hem... This is a very difficult question to answer to...
I personnaly wouldn't mind waiting longer for a better result. But I created (and finished) some levels which are just waiting for zombies and I'd like to have a look with them so I could carry on working or st a final point to these levels.
Then... I think I would prefer getting the pack now even if it's not the highest version.
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3com
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Joined: 18th May 2014
Location: Catalonia
Posted: 8th Aug 2014 17:31
I wonde if zombies will be like Alone in de dark or Resident evil?
It's would be nice.

3com
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Duncan Peck
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Joined: 25th Apr 2014
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Posted: 8th Aug 2014 18:32
I was thinking dead rising - slow dumb zombies that go for you when you get near to them. But from the sounds of it Lee has responded to feedback that they are too slow and dumb so maybe more like Call of duty Zombies would be cool. A speed feature which allows you to set how fast they are? That way you could start of the game with them being slow and stupid but by the end they are running after you hunting you down. Just ideas...
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Conjured Entertainment
19
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 8th Aug 2014 21:01
Quote: "Really !! You should come to where I work and see the management team then "

lol

Quote: "My manager actually resembles one of the zombies in one of the old packs. I've been debating whether to make a short one level game and showing it around at work, but I'd probably get fired."



Quote: "I am curious what you preference is here. Do you want a Zombie Pack now and maybe improved at a later date, or wait another month and get a better Zombie Pack as a result of more art and scripting applied to it? "

I would wait for it to be done right. That way when you do move on to other things you shouldn't have to come back much instead of hopping back and forth. Besides, brutal feedback from testers is a sure warning or what to expect from the masses on a quick release. Critics are brutal enough.

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