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/ Illumination map question
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Cosmic Prophet
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Posted:
28th Jul 2014 16:57
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Just a quick inquiry, How is the illumination handled in the new release? Is it handled with a separate "I" map, or an alpha channel in the entity basic shader?
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rolfy
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Posted:
28th Jul 2014 17:47
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Hi Cosmic, _I map, works well by all accounts
A funny thing happened on the way to the forum...
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Cosmic Prophet
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Posted:
28th Jul 2014 18:33
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Hi Jim, Looks great! That's the character shader right? Do you know if the basic entity shader supports it as well, and is it a separate "I" texture or added to an alpha channel in the original set?
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rolfy
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Posted:
28th Jul 2014 18:35
Edited at:
28th Jul 2014 18:41
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Quote:
"Support for _I illumination texture maps for entities & characters."
I believe both support it and use _I map
You will be a happy Cosmic now...
A funny thing happened on the way to the forum...
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Pirate Myke
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Posted:
29th Jul 2014 02:03
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I used the basic entity shader with the _I file and illumination works there also.
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Cosmic Prophet
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Posted:
29th Jul 2014 06:47
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Sweet! Well then, It's time to get busy.
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Pirate Myke
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Posted:
29th Jul 2014 15:15
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I sense great things a comin.
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