3rd Party Models/Media Chat / Understanding LOD

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TazMan
GameGuru TGC Backer
13
Years of Service
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Joined: 20th Jan 2011
Location: Worldwide Web
Posted: 20th Jul 2014 11:47
Hello everyone

I have been making models for a while now and as you can see have a few models in the store, but I strive to improve. With that in mind I have been seeing the term LOD bandied around quite a lot.

The question is what is it and how can I achieve it in my own models.

I use 3ds Max 2013

Please if there is anyone out there that can help or if there is a Tutorial / FAQ that I have missed I would be most gratefull for any assistance.

I've got something to say

----

It's better to burn out than fade away.
Pirate Myke
Forum Support
14
Years of Service
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 20th Jul 2014 18:39
Try this thread. The procedures discussed here worked for me.

http://fpscrforum.thegamecreators.com/?m=forum_view&t=207458&b=8

Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 4gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

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