Product Chat / lee bamber please read

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shivers
12
Years of Service
User Offline
Joined: 18th Nov 2012
Location:
Posted: 19th Jul 2014 17:02
hello
First off i would like to say "I like your demo very much you did a great job" second seems to me you are having trouble in what you should put in fpsc. and what it should look like i feel your doing ok but i wold like to suggest looking at unreal,3or,4,cry3,frostbite, most of the these are free for trial and are used buy everyone. In fact unreal is used more than any other. But to be honest it has to much i have used it and theres to much to know and thats what hurts it, at least thats what i think. You might get some ideas thoe from looking at the compition Please forgive my bad spelling and grammer.
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LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 29th Jul 2014 10:52
I'm familiar with all these engines, and have even used a few of them a little. They are very well engineered and will certainly produce games ready for prime time. I am not trying to beat these guys, simply to offer an alternative which is MUCH easier to use and when you want to sell what you made, you can, no strings. Every time I ask someone to send me a very small demo of something made in any of these tools so I can do a like for like visual and performance test, I never seem to be a response. I can only assume the process of creating such a demo is fraught with complications

PC SPECS: Windows 7 Ultimate 64-bit, Intel Core i7 920 (PASSMARK:5008), NVIDIA Geforce 9600 GT GPU (PASSMARK:752) , 6GB RAM

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